25 Sep
25Sep
After testing out and providing a review of the Google Play store, it's time to review the Apple store and see how that one stacks up. I've had the chance to play a little bit of Angry Birds, Mint, and rhino coin master. I first started off by looking at the iOS version of Rhino Coin Master. As with many of the games I play, it seems like this one doesn't take long to get it going, but then doesn't really go too much further. I didn't find any way to actually reach my goal, and while it's a nice game to play, the first couple hours isn't exactly fun.
Then I looked at the Twitter Coin Master Facebook game. The makers claim this is "the most authentic and best-selling Facebook game of all time". It's somewhat interesting, in that you collect coins, but when you reach the level cap it does take away from the fun. The coins can be collected to reach higher levels. Then I looked at the Cube Game.
The theme of the game is "revealed" - there are various items on the screen and you are to try to move the blocks so they fit together to form an object. I really liked this game, it's simple and very easy to pick up. The game includes four categories for previous online games, and it's possible to pay to unlock them. Some are Spins-off items such as a "levelup" pack of tokens, others are hidden items like crates or safes. The three hidden items in the game were quite useful, though they weren't exactly what I was looking for.
These included a thermometer that dispenses popcorn, an icon that took you into the level editor, and an icon that allowed you to add new account on Facebook. The Thermometer is pretty fun and I love it, but the level editor is very limited in that you have the option of only creating rooms and not adding objects to the board. Of course, Rhino Coin Master didn't include any login options for Facebook, so I looked at the Mint app for the Facebook platform. This one has a different and more serious approach to the Mint concept - it's called "coin master" and uses the coin type from Rhino Coin Master. That's the way the developers wanted to make the game.
The game itself is just as simple and easy to play as the game from Rhino Coin Master. There are six different types of coins to collect and you can add those to your collection via the Facebook platform. As you collect coins you progress through levels and complete achievements. Playing the game, it seemed like the coins I got from completing achievements wasn't enough to pay for the game. So it looks like I'll have to wait for a limited time offer of some kind.
The best part of the game was the ability to add an account on Facebook. While I like the idea of being able to play a game that rewards you for participating, it's nice to have a website where you can share the account information with friends and family that don't own the app, for "access to the game without paying", to use the developers' words. It's nice to be able to play the game without having to worry about adding a new account or paying for it. If you're a Facebook gamer or someone who's used the social network to communicate with other players, it's a very simple way to play games without paying any Coins. When I look at other apps like Rhino Coin Master, it seems like the game developers are smart enough to realize that the main reason people would want to buy the app would be to have a Facebook account, and yet it doesn't cost anything to try out the game before deciding if it's something you want to invest Coins into.
and it's something that helps the developers earn revenue while providing a high quality game.
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